Kairosoft
Kairsoft is a Japanese game development company that has been around since 1996, but America only just discovered them last year when they localized one of their first games, "Game Dev Story." The game was a surprise success and was one of the top sellers of that week. Now, I discovered the game through the IGN podcast "Game Scoop", where Daemon Hatfield mentioned a new game and addiction he was playing on his phone. I was intrigued, and immediately looked it up. I didn't buy it until a couple of months later. It two became my new addiction. The game was simple, yet complex. It had cool retro pixel graphics and catchy, repetitive music, and it could last forever. I fell in love with it that very instant. I didn't start buying other Kairosoft games until much later, but now I have about 6 of their 10 released games. Now what are their games about anyway?
Kairosoft's first and most successful game "Game Dev Story" |
Every game Kairosoft has made are all simulation games. Now, you're probably thinking, "Ok, so they have a roller coaster game, a business game, and a town building game right?" Well you're sort of right. While, yes, they are business and building games at heart, it's what your managing or building that's different. You can own a game company, a space colony, a mega mall, a feudal Japanese village, and, most recently, a town used by heroes in an RPG! Now, every game also has some elements in common. Some of these are Popularity, research points (they're called something different depending on which game your playing),and attracting new costumers or people. Each game focuses on getting a highs score and building up your property to a world domination level of success. You start out each game with little to nothing, but if you read the instructions (which really takes under 5 minutes), you'll be making some serious cash in no time.
Sadly, none of these games are perfect, and they all have to same flaw that may not work for everyone. The games seriously drag near the end. The beginning is always fun and exciting, the middle part, while a little boring, is still introducing new and exciting things. By the end, the game runs out of steam and your just going through the motions. Don't get me wrong, you're already hooked by that point so you barely notice it, but it is still a problem. Now with their most recent game, "Dungeon Village", they've found some cool and inventive ways to keep that from happening. And so far, it's working.
If I've caught your interest, be warned, you'll probably be hooked and may be fired from your job or fail your classes. You May Not Know is not responsible for any firing or failing of classes, that is entirely your fault and you should learn how to manage time. But, if can manage time, each game cost somewhere from $3 to $4, and almost all the games have a free "Lite" version that usually give you a good taste of what's to come. Heck, I've even been addicted to the trial versions of these games.
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